REFLECTION WITH DIEP
—Project 2 “Being human” report
Describe
Its core functions include offline challenge mode, social interaction function
Interpret
Encourage users to take practical actions to alleviate screen addiction
Evaluate
Leaderboards and friend challenges enhance users’ social connections
Plan
Introduce more social interaction elements, such as allowing users to create group challenges or participate in public theme activities
REFLECTION WITH DIEP
—Project 3 “MyCase” report
Describe
Designing the user journey and creating functional prototypes for the app
Interpret
Students’ key pain points, focusing on luggage tracking and security, which directly influenced the app’s functionality
Evaluate
The high-fidelity prototype received positive feedback, with users praising the interface for its simplicity and ease of use
Plan
Increase the sample size during user research to ensure a comprehensive needs analysis
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