Semester 2

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Using the given text, I created a published object that amplifies the content in new and exciting ways through AR interaction, offering an immersive and engaging experience.

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In this project, I took on the role of a small duck wandering through a familiar path, collecting feelings, thoughts, and fleeting moments to shape a gentle, personal psychogeographic map.

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I visited Casa Batlló, exploring how its architectural display engages visitors through innovative design, vibrant colors, and unique forms to convey its artistic and cultural message.

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I selected objects from the Science Museum to tell a story about how technology reshapes identity. Through web interaction and AR, I created an immersive experience that invites reflection on selfhood.

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Evaluate and reflect on the three projects I have worked on this term.

Semester 1

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Head off to the City Centre with my group and investigate the cycling activity, focusing on any evident problems or issues.

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Something special and private in your bag which you don’t want to share.

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I chose the St. Giles Hill Viewpoint to observe and record the interactions between the USERS and PLACES.

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This assignment is about understanding and making connections between what I see and what I read.

Watch the two short films listed below. Reflect and comment on what I have seen.

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To create something tangible based on the distractions and resources discovered during the search. The aim is to embrace the disruption and turn it into a starting point for new design ideas.

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Watch all three of these Google for Entrepreneurs videos on prototyping, and write down my reflections and insights.

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I was involved in the early design stages of a weather app that will run on mobile devices, designing the app's features and activities according to the design standards.

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Work through a short LinkedIn Learning course on using empathy in design and then use a hand-drawn notetaking method to record what I have learned.

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At the heart of this task is learning about Verplank's presentation, mindset, and core issues of interaction design, and translating them into an easy-to-understand note-taking format.

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Because users often invest too much energy in electronic devices, I designed a meditation app to help them allocate their time wisely, focus on themselves, and regulate their physical and mental state.

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Using the DIEP method (Describe, Interpret, Evaluate, Plan) to structure my reflections and presenting them in the form of a mind map.

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Hypothetically, when I was working as an artist, writing a personal autobiography and reflecting on the project and research process I completed this semester.

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Design a pet odor monitoring app for UK pet lovers, showcasing iterative design processes such as user research, prototyping, and testing, with the goal of safeguarding pet health and improving air quality.

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This is a checklist to confirm the completion status of various projects throughout the semester.

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Write a DIEP-based reflection on my module performance, highlighting strengths, weaknesses, and improvements.